Umbra
A light-and-shadow puzzle platformer where every level is built from one mechanic.
- Problem
- Puzzle games tutorialise the mechanic instead of trusting the player to read it.
- What I built
- Gameplay systems, 18 levels, the light propagation, the level format.
- Outcome
- Shipped as a free demo; 2,400 downloads, 41% completion.
Godot · GDScript · Aseprite